	            				The Pit of Hell
                             v1.2

                                                           A Marathon Map by Lucas Cadena


The Map

This is a Marathon network map that I made using the awesome map editors, Pfhorte and MIA.  It consists of a large central room with several passageways and rooms branching off.  It also has two rooms where you can crush your opponents and a lava pit :-)  The map is mainly designed with network play in mind, but you can also play it solo (it gets a bit boring).  I think that I have ironed out all the bugs, but if you find any don't hesitate to send me some E-mail.  You can send any mail to lcadena@princeton.edu.

This map is qualified freeware.  You may distribute it only in its original form with this documentation attached.  It is to be distributed free of charge.  It may not, however, be distributed to any individual or organization in Cuba, Libya, the People's Republic of Korea (North Korea), or Iran.  If you are interested in putting it in a larger collection to be retailed, please contact me at the above address.   

Version 1.2 corrects the squashing bug when playing net levels (now you will be able to restart after being crushed in a net game) and increases the frequency with which weapons and ammo appear on the map.


The Boring Legal Stuff

I will not be held responsible for any damages on your computer, home, car, life or other property, whether direct, indirect, consequential, inconsequential, collateral, or otherwise, caused by this product.  Deliberate concentration and inhalation of the fumes is harmful and may result in severe injury or death.  For legal purposes disregard the last line.  Marathon is  Bungie Corp.  Pfhorte is  Steve Israelson.  MIA is  Dan Walkowski.  